Sandboxes and Player Types

The theory of player types was first developed by Bartle (Bartle, R.A., 1996), who examined MUD (Multi-User Dungeon) game players and remarked that they could be broadly categorised as follows: Achievers, who give themselves in-game goals and set out to complete them as a priority Explorers, who are interested in understanding the game world through … Continue reading Sandboxes and Player Types