Narrative Design Narrative and Action-Led Gameplay: An Impossible Alliance? October 14, 2018 — 0 Comments
Level Design I Have No Map, and I Must Guide: Directing the Player in Dark Souls January 30, 2018 — 0 Comments
Game Design Theory, Psychology & Sociology Operant Behaviour: Crime and Punishment in Dark Souls October 30, 2017 — 0 Comments